I was asked to give a lecture on specific correlations between art and videogames, at Margarete Jahrmann‘s “Ludic Soirée”, which is part of the “Experimental Game Cultures” MA study she leads.
This is a public event which you can attend free of charge, happening at Die Angewandte/Wien on March 2nd, 2022 (7pm) at Vordere Zollamtsstrasse 7.
From the description:
Game Cultures use various structures that can be precious within the fields of art and sciences: transparency, knowledge exchange, mental health discussions, collaborative digital work environments, a positive attitude towards networking and more.
The artist and veteran game designer Christian Bazant-Hegemark offers a comparative analysis about potential lessons from the gaming field, where he worked as programmer on various AAA titles (GTA3, Vice City, Max Payne, Manhunt etc). But then his focus shifted to the real AAA of Agency and All fine Arts.
Bazant-Hegemark studied Fine Arts at the Academy of Fine Arts Vienna, did a PhD on “Painting and Digital Technologies”, works in drawing, painting and code. Community Building projects with the aim to make art world dynamics transparent and curatorial practice in over thirty exhibitions, the transmedial art space mo.ë., etc., will form the backdrop of this discourse, led by the head of Experimental Game Cultures, Margarete Jahrmann.